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Diddy Kong
Donkey Kong series series
Diddy Kong in promotional art for DK: Jungle Climber
First appearance Donkey Kong Country (1994)
Created by Rare
Voiced by (English) Andrew Sabiston (TV) Kevin Bayliss
Voiced by (Japanese) Megumi Hayashibara (TV)

Diddy Kong (ディディーコング Didī Kongu?) is a fictional character in the Donkey Kong series of video games, first appearing in the 1994 game Donkey Kong Country. He lives on Donkey Kong Island in the Kongo Jungle, and is identified by his red hat, which has a Nintendo logo on it, and shirt. He is Donkey Kong's buddy and sidekick. He is described as the "nephew wannabe" of Donkey Kong in the Donkey Kong Country manual.

Concept and creation

During the development of Donkey Kong Country, Diddy was originally meant to be an updated version of Donkey Kong Jr. Not liking the radical changes Rare had made to Donkey Kong Jr., Nintendo told them that they could either use Donkey Kong Jr.'s original appearance for Donkey Kong Country or rename their new version of him. Deciding to simply rename the character, who Rare felt was perfect for their updated version of Donkey Kong's world, Rare at first decided on the name "Dinky Kong", but due to unspecified legal issues settled on the name Diddy Kong. Diddy Kong's hat has had the Nintendo logo on it since Donkey Kong Country 2: Diddy's Kong Quest.


In his first game appearance, Donkey Kong Country, Diddy idolized Donkey Kong and wished to become a big, strong video game hero just like him. To humor him, Donkey Kong put him in charge of guarding his banana hoard at night. However, neither of them expected a siege by King K. Rool's Kremling Krew that same night, and as such, Donkey Kong's entire banana hoard was stolen and Diddy was forcefully stuffed into a nearby barrel. Upon being freed, Diddy explained the situation to Donkey Kong, who became extremely upset, but didn't blame him. He and Diddy went on an adventure across DK Island to get the banana hoard back.[1] Diddy's second appearance was on the Game Boy title Donkey Kong Land. In this game, Cranky Kong made a challenge that DK and Diddy couldn't retrieve the banana hoard on an 8-bit system, so they once again set out to retrieve it.[2]

It wasn't until 1995's Donkey Kong Country 2: Diddy's Kong Quest that Diddy Kong stepped into the starring role. With Donkey Kong kidnapped by K. Rool and taken to the Kremling home of Crocodile Isle, Diddy set out with his girlfriend Dixie Kong to get his big buddy back.[3] For this game Diddy's look was slightly updated. He gained the now permanent star pattern for his shirt, Nintendo logo for his hat, updated fur, nostrils and even a belly button. At the conclusion of the game, Diddy finally became a full-fledged video game hero. A follow-up was released in September 1996 for the Game Boy called Donkey Kong Land 2. It featured roughly the same plot as DKC2.

When Donkey Kong Country 3: Dixie Kong's Double Trouble! came out two months later, Diddy wasn't playable for the first time. Instead, the storyline revolved around him and Donkey Kong disappearing while on vacation in the Northern Kremisphere. Meanwhile, an army of Kremlings had appeared in the area under the command of a fake new leader, the cyborg KAOS. Dixie and her cousin Kiddy Kong went on a mission to find them.[4] As it turned out, K. Rool was manipulating things behind the scenes, with KAOS feeding off the brain power of Diddy and DK (who were inside of the mechanical monster). In 1997's Donkey Kong Land III, Diddy never even put in an appearance, although he was part of the storyline. He and DK took off in a previously unseen part of the Northern Kremisphere in a contest to find the fabled Lost World. Dixie, furious that she wasn't asked along, decided to join forces with Kiddy and find it herself.[5] Of course, K. Rool and the Kremlings also got involved, and while KAOS appeared again, he wasn't being powered by Diddy or DK.


Two months after Donkey Kong Land III, Diddy made his Nintendo 64 debut, and got his first starring role without any other Kong characters appearing. Diddy Kong Racing took the kart racing genre in a new direction with go-karts, planes, and hovercraft as available vehicles. Instead of a straightforward racing game like the Mario Kart series, Diddy Kong Racing was a "racing adventure," a mixture between Mario Kart and Super Mario 64. Diddy Kong Racing was the first self-published title by Rare, and marked the first appearance of such characters as Banjo and Tiptup (who would go on to star in the Banjo-Kazooie series), as well as Conker (who would go from kid-friendly titles to the mature-rated hijinx of Conker's Bad Fur Day and the Xbox's Conker: Live & Reloaded). Diddy's childhood friend Timber sends him a letter to help liberate the island, and he answers the call in secret while Timber's parents are visiting his own family. Diddy Kong Racing broke records when first released for having the highest number of pre-orders of any video game to date. The game even featured a unique promotion where gamers received a free Diddy Kong beanbag toy with buying the game. Later the toy was offered in stores.

Two years later he would appear in Donkey Kong 64; initially he was imprisoned by K. Rool, but once rescued became a playable character. Joining forces with Donkey Kong, Dixie's little sister Tiny Kong, Kiddy Kong's older brother Chunky Kong, and distant cousin Lanky Kong, they set off to stop K. Rool from blowing up DK Island with his new mechanical Crocodile Isle and the Blast O'Matic laser. Unlike the DKC games, this was a sprawling 3-D adventure in the vein of Super Mario 64, and it was the first N64 game to require the N64 Expansion Pak to play. In this game, Diddy's color was red, his weapon was the double Peanut Popguns, his musical instrument of choice was the Guitar Gazump, and his signature move from the potion was the Rocketbarrel Boost in order to fly while using Crystal Coconuts, the Simian Spring which he uses his tail to leap high in the air when on a blue Pad, and Chimpy Charge which he used to bang into objects like gongs. Diddy was also given his newest redesign, with his limbs and torso longer and less stumpy.

A port of Donkey Kong Country came out a year later for the Game Boy Color. It had new features such as Game Boy Printer connectivity, extra mini-games, and an entirely new stage in Chimp Caverns called Necky's Nutmare. After DKC GBC, Diddy Kong fell off the gaming radar, not appearing for nearly three years.


Diddy returned in 2003 with a Game Boy Advance port of Donkey Kong Country, which was a retelling of his original adventure with Donkey Kong. It featured new map screens and new modes of play like DK Attack and Hero Mode, where the player had to beat the game with only Diddy (sporting yellow clothes).

Diddy's debut in a Mario series and GameCube game was in Mario Golf: Toadstool Tour. This was also the first time he appeared in a non-Rareware game (the company was sold to Microsoft in 2002). His appearance in this and most subsequent non-Rare appearances depicted him with five fingers and toes instead of four (the same would later go to Dixie Kong).

He turned up in another kart racing game, Mario Kart: Double Dash!!, where he rode along with Donkey Kong and tossed giant banana peels for his special item. Not only did they cause cars that hit them to go spinning, they then broke apart into 3 smaller banana peels.

In 2004, the first non-Rare Donkey Kong game with DKC-styled characters was released. Namco's Donkey Konga was a GameCube music title that was packaged with a DK Bongo controller. The controller is used to keep the rhythm with the beats of covers to famous songs (as well as Nintendo video game music). Diddy appeared along with Donkey Kong and other DKC franchise characters. He would also turn up that year in Mario Power Tennis, where he had a special jetpack he could use to fly around the court, and in a Game Boy Advance port of Donkey Kong Country 2 that was packed with new mini-games and more.

The year 2005 saw him in the sequel to Donkey Konga, Donkey Konga 2, where he once again stood as the character controlled by a second bongo player. He was then a team sub-captain in Mario Superstar Baseball (his biggest role yet in a Mario game). He was mainly known as a speed player with excellent defensive skills. He has a slight uppercut in his swing. He also had a prominent role in DK-King of Swing, and would make a cameo in the GBA port of Donkey Kong Country 3.

In 2006, Diddy was featured as a playable character in Mario Hoops 3-on-3 for the Nintendo DS.

In 2007, a remake of Diddy Kong Racing was released for the Nintendo DS, largely based on the N64 title bearing the same name. This time both Dixie Kong and Tiny Kong were playable alongside Diddy, and Taj and Wizpig were made into additional unlockable characters in the game. Diddy later made his Wii debut in Mario Strikers Charged, where he plays another big role as a soccer team captain among the other Mario characters.

Diddy Kong appears in both Donkey Kong Barrel Blast and DK Jungle Climber as a playable character. He also appears in Super Smash Bros. Brawl, in which some of his attacks are based around the ones he has in Donkey Kong 64, such as the Peanut Popguns and Rocketbarrel Boost. [6] [7] His final smash is called Rocketbarrel Barrage, combining both his Rocketbarrels and Peanut Popguns to fly around the field, shooting high-powered bullets at opponents. In the Adventure Mode, Diddy Kong's and D.K.'s story starts when their bananas are stolen by Bowser's minions. It turns out that it was a trap set up by bowser, who tries to turn Diddy into a trophy. Dk saves Diddy, but gets turned into a trophy himself. When looking for his friend, Diddy ends up at a lake where Rayquaza attacks him, but he is saved by Fox. After Diddy drags Fox into the jungle, they have two more encounters with Bowser, the latter resulting in Diddy becoming a trophy. Falco arrives and destroys Bowser's Dark Cannon and helps Fox and Diddy defeat a giant shadow bug Diddy. Once they Find DK, Falco flies Diddy to DK's trophy, who is being sent to the Subspace Bomb Factory. Captain Falcon and Olimar arrive to help and head for the factory after saying good-bye to Fox and Falco. The heroes are unable to prevent the detonation, and try to escape along with Samus, Pikachu, and the reluctant R.O.B. in the Falcon Flyer. Though Meta Ridley tries to stop them, he fails and the team joins with the other heroes and head for Subspace. There, they are easily turned into trohpies by Tabuu, but are saved by King Dedede, Ness, Luigi, and Kirby, and help defeat Tabuu.

He is also a playable character in Mario Kart Wii. He was originally classified as a lightweight in Mario Kart: Double Dash!!, but has now been re-classified as a middleweight.

Diddy is back in Mario Super Sluggers as the sub-captain of team DK.

Appearances in other media

  • Diddy Kong was also in the Donkey Kong Country animated series, where his role as Donkey Kong's sidekick remained relatively the same as in the games. He was voiced by Andrew Sabiston, in a similar style to Peter Puppy from the Earthworm Jim series.[8]
  • Diddy Kong has also appeared in various comics featured in official Nintendo magazines. Some of the stories he appeared in include adaptations of Donkey Kong Country, Donkey Kong Country 2: Diddy's Kong Quest and Donkey Kong 64, as well as original stories.


|1994 | Donkey Kong Country | SNES
|1995 | Donkey Kong Land |Game Boy
        Donkey Kong Country 2: Diddy's Kong Quest | SNES
|1996 | Donkey Kong Land 2 | Game Boy


  1. Donkey Kong Country manual, pages 4, 5, 6 and 7
  2. Donkey Kong Land manual, pages 2 and 3
  3. Donkey Kong Country 2: Diddy's Kong Quest manual, pages 4 and 5
  4. Donkey Kong Country 3: Dixie Kong's Double Trouble! manual, pages 4 and 5
  5. Donkey Kong Land III manual, pages 2 and 3
  6. Smash Bros. DOJO!!
  7. - Super Smash Bros. Brawl - E for All 07 Donkey Kong Adventure Cam Gameplay
  8. "Donkey Kong Country" (1997) - Full cast and crew

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