Columbia (BioShock)

The primary setting of the 2012 Irrational Games videogame BioShock Infinite, Columbia is an immense city in the sky, suspended in the air by the "Lutece Field", a field capable of manipulating the properties of subatomic particles, withoOne such application being the suspension of particles in space, and powered by a combination of blimps and rocket engines. Unlike the secret development of the underwater city of Rapture, Columbia was proudly boasted by the American government when launched in 1900, centralized on the idea of American exceptionalism; the reveal trailer for the game alludes to the 1893 Worlds Fair which historically considered to be the emergence of American exceptionalism. Between its launch and the game's events, the well-armed city became involved in an "international incident", and the location of the city was soon lost from everyone else. Like Rapture, Columbia is considered a failed utopia, with signs present suggesting a theocratic government taking control at some point, and similar racial-purification concepts such as nazism. Columbia has been compared to a cross between steampunk and the Star Wars Bespin cloud city, as well as the airships of Final Fantasy settings though Irrational's Ken Levine has compared the weaponized city to the Death Star.